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Grow a Garden 2 Crops

Last updated: Jun 18, 2026

Compare crop prices, base values, harvest type and the best stage to use each crop. Start cheap, sell often, and move into stronger seeds once your garden has steady income.

Early GoalLow seed cost
Profit GoalValue + repeat harvest
Risk CheckProtect rare crops at night

Crop Price and Use Table

Use this table as a fast comparison before opening the deeper strategy sections below.

CropRaritySeed PriceBase ValueHarvest TypeBest StageBest Use
Carrot Sam's Seed Shop common 1 Sheckles 5 value Single harvest early Starter farming
Strawberry Sam's Seed Shop common 10 Sheckles 3 value Multi-harvest early Steady harvest income
Blueberry Sam's Seed Shop common 25 Sheckles 5 value Multi-harvest early Steady harvest income
Tomato Sam's Seed Shop uncommon 200 Sheckles 27 value Multi-harvest early Steady harvest income
Tulip Sam's Seed Shop, Seed packs or event sources uncommon Enter in calculator 767 value Single harvest early Starter farming
Apple Sam's Seed Shop, Seed packs or event sources uncommon Enter in calculator 248 value Multi-harvest early Steady harvest income
Bamboo Sam's Seed Shop rare 700 Sheckles 722 value Single harvest early Early cash jump
Corn Sam's Seed Shop, Seed packs or event sources rare Enter in calculator 1,350 value Multi-harvest early Steady harvest income
Cactus Sam's Seed Shop, Seed packs or event sources rare Enter in calculator 3,068 value Multi-harvest early Steady harvest income
Pineapple Sam's Seed Shop, Seed packs or event sources rare Enter in calculator 2,798 value Multi-harvest early Steady harvest income
Green Bean Code reward, Seed packs or event sources epic Enter in calculator 1,780 value Multi-harvest early Steady harvest income
Mushroom Sam's Seed Shop, Seed packs or event sources epic 15,000 Sheckles 7,256 value Single harvest mid Early cash jump
Banana Sam's Seed Shop, Seed packs or event sources epic Enter in calculator 6,316 value Multi-harvest mid Steady harvest income
Grape Sam's Seed Shop, Seed packs or event sources epic Enter in calculator 7,085 value Multi-harvest mid Steady harvest income
Coconut Sam's Seed Shop, Seed packs or event sources epic Enter in calculator 14,656 value Multi-harvest mid Steady harvest income
Mango Sam's Seed Shop, Seed packs or event sources epic 300,000 Sheckles 16,346 value Multi-harvest mid Steady harvest income
Dragon Fruit Sam's Seed Shop legendary 120,000 Sheckles 135 value Multi-harvest mid Steady harvest income
Cherry Seed packs or event sources legendary Enter in calculator 687 value Multi-harvest mid Steady harvest income
Acorn Seed packs or event sources legendary Enter in calculator 480 value Multi-harvest mid Steady harvest income
Sunflower Seed packs or event sources legendary Enter in calculator 16,175 value Single harvest mid Starter farming
Glow Mushroom Seed packs or event sources pack Enter in calculator 271 value Multi-harvest mid Steady harvest income
Poison Ivy Seed packs or event sources pack Enter in calculator 2,184 value Multi-harvest mid Steady harvest income
Ghost Pepper Seed packs or event sources pack Enter in calculator 9,488 value Single harvest late High-value mutation routes
Pomegranate Seed packs or event sources mythic Enter in calculator 6,499 value Single harvest late High-value mutation routes
Poison Apple Seed packs or event sources mythic Enter in calculator 8,401 value Multi-harvest late High-value mutation routes
Venus Fly Trap Seed packs or event sources mythic Enter in calculator 36,169 value Single harvest late High-value mutation routes
Venom Spitter Seed packs or event sources mythic Enter in calculator 39,926 value Multi-harvest late High-value mutation routes
Moon Bloom Sam's Seed Shop super 65,000,000 Sheckles 8,122 value Multi-harvest late High-value mutation routes
Horned Melon Seed packs or event sources pack Enter in calculator 78,525 value Multi-harvest late High-value mutation routes
Dragon's Breath Seed packs or event sources super Enter in calculator 91,759 value Single harvest late High-value mutation routes
common

Carrot

1 Sheckles ยท Single harvest

common

Strawberry

10 Sheckles ยท Multi-harvest

common

Blueberry

25 Sheckles ยท Multi-harvest

uncommon

Tomato

200 Sheckles ยท Multi-harvest

uncommon

Tulip

Enter in calculator ยท Single harvest

uncommon

Apple

Enter in calculator ยท Multi-harvest

rare

Bamboo

700 Sheckles ยท Single harvest

rare

Corn

Enter in calculator ยท Multi-harvest

rare

Cactus

Enter in calculator ยท Multi-harvest

rare

Pineapple

Enter in calculator ยท Multi-harvest

epic

Green Bean

Enter in calculator ยท Multi-harvest

epic

Mushroom

15,000 Sheckles ยท Single harvest

epic

Banana

Enter in calculator ยท Multi-harvest

epic

Grape

Enter in calculator ยท Multi-harvest

epic

Coconut

Enter in calculator ยท Multi-harvest

epic

Mango

300,000 Sheckles ยท Multi-harvest

legendary

Dragon Fruit

120,000 Sheckles ยท Multi-harvest

legendary

Cherry

Enter in calculator ยท Multi-harvest

legendary

Acorn

Enter in calculator ยท Multi-harvest

legendary

Sunflower

Enter in calculator ยท Single harvest

pack

Glow Mushroom

Enter in calculator ยท Multi-harvest

pack

Poison Ivy

Enter in calculator ยท Multi-harvest

pack

Ghost Pepper

Enter in calculator ยท Single harvest

mythic

Pomegranate

Enter in calculator ยท Single harvest

mythic

Poison Apple

Enter in calculator ยท Multi-harvest

mythic

Venus Fly Trap

Enter in calculator ยท Single harvest

mythic

Venom Spitter

Enter in calculator ยท Multi-harvest

super

Moon Bloom

65,000,000 Sheckles ยท Multi-harvest

pack

Horned Melon

Enter in calculator ยท Multi-harvest

super

Dragon's Breath

Enter in calculator ยท Single harvest

Single-Harvest vs Multi-Harvest Crops

Single-harvest crops finish their cycle when you collect them. They are easy to budget because every harvest returns the plot to an empty state. They work well when you want to rotate crops quickly, test a new price tier or clear the garden before night. The tradeoff is that you must keep buying and replanting seeds.

Multi-harvest crops stay productive after the first collection. They reduce the need to replant and can provide regular sales while you watch weather or manage other systems. Their risk is time: value remains visible in the garden for longer, and a weak crop can occupy space that would earn more with a better seed. Repeat harvest does not automatically mean better profit; it means a different rhythm.

How to Judge Crop Profit

Start with the relationship between seed price and ordinary sale value, but do not stop there. A crop that returns its cost slowly can still be useful if it produces repeatedly, receives valuable mutations or fits a pet bonus. A crop with an impressive base value can still be a poor purchase if buying it leaves no cash for another planting cycle.

  • Seed price Lower prices reduce early-game risk.
  • Base value Higher value helps, but mutation and size can change the final result.
  • Repeat harvest Repeat crops may provide steadier income over time.
  • Night risk High-value crops need stronger defense.

Use the Grow a Garden 2 Calculator for a route comparison, then ask three practical questions: How many harvests do I expect before changing crops? Can I protect the value while it is planted? Would the same money keep more plots active with a cheaper crop? These questions are more useful than chasing a single headline number.

Early, Mid and Late Crop Routes

An early route should feel repetitive in a good way: plant, harvest, sell and refill. A mid-game route adds a second layer, usually a premium crop, pet role or weather plan. A late-game route is less about constant selling and more about timing. You may hold a valuable crop through an event, wait for a mutation, then protect it until the right sale moment.

Weather and Mutation Planning

Weather can change which planted crop deserves attention. Before a promising event, keep one or more valuable crops ready instead of filling every plot with disposable starters. During the event, watch for the relevant visual change and avoid clearing the farm too quickly. After the effect lands, decide whether the improved value is worth protecting or selling immediately.

Mutations have the greatest practical impact on crops that already justify the time and risk. Applying a strong boost to a starter crop is useful for learning, but it will not match the opportunity of a premium harvest. See the Mutations Guide and Weather Guide before building an expensive event-focused garden.

Choosing Pets and Defense for Crops

Match support to the crop's job. Growth support is most valuable when the crop takes enough time for the bonus to matter. Mutation pets belong with crops you intentionally hold for special outcomes. Defense support belongs around the plots whose loss would damage your next planting cycle. A cheap crop does not need an expensive protection plan simply because defense gear is available.

Use a layered approach for valuable gardens: keep premium crops in an easy-to-watch area, avoid mixing them with clutter, add passive protection where it covers the most value, and keep an active response ready for night. The Pets, Gears and Defense pages explain each layer in more detail.

Which Crop Should You Choose?

Common Crop Mistakes

  • Buying by rarity A rare label does not guarantee the crop fits your current route.
  • Spending the reserve Never let one seed purchase stop the next planting cycle.
  • Ignoring plot time A weak repeat crop can block a better opportunity for too long.
  • Selling through events Check weather and mutation opportunities before clearing premium crops.
  • Defending everything equally Put the strongest protection around the value that matters most.

Recommended Next Pages

Frequently Asked Questions

What crops should beginners focus on?

Start with affordable crops, sell early harvests, then move into higher-value seeds when your cash flow is stable.

Why should I check prices in-game?

Crop values can change after updates, and final sale value can also depend on size, quality, weather and mutations.

How should I choose early crops?

Compare seed price, base value, repeat harvest behavior and night risk before spending heavily.

Game values can change after updates. Confirm prices in-game before major purchases.