Grow a Garden 2 Crop Compare
Last updated: Jun 18, 2026
Crop Comparison Table
| Crop | Rarity | Seed Price | Base Value | Harvest | Best Stage |
|---|---|---|---|---|---|
| Carrot | common | 1 | 5 | Single | early |
| Strawberry | common | 10 | 3 | Repeat | early |
| Blueberry | common | 25 | 5 | Repeat | early |
| Tomato | uncommon | 200 | 27 | Repeat | early |
| Tulip | uncommon | Check shop | 767 | Single | early |
| Apple | uncommon | Check shop | 248 | Repeat | early |
| Bamboo | rare | 700 | 722 | Single | early |
| Corn | rare | Check shop | 1350 | Repeat | early |
| Cactus | rare | Check shop | 3068 | Repeat | early |
| Pineapple | rare | Check shop | 2798 | Repeat | early |
| Green Bean | epic | Check shop | 1780 | Repeat | early |
| Mushroom | epic | 15000 | 7256 | Single | mid |
| Banana | epic | Check shop | 6316 | Repeat | mid |
| Grape | epic | Check shop | 7085 | Repeat | mid |
| Coconut | epic | Check shop | 14656 | Repeat | mid |
| Mango | epic | 300000 | 16346 | Repeat | mid |
| Dragon Fruit | legendary | 120000 | 135 | Repeat | mid |
| Cherry | legendary | Check shop | 687 | Repeat | mid |
| Acorn | legendary | Check shop | 480 | Repeat | mid |
| Sunflower | legendary | Check shop | 16175 | Single | mid |
| Glow Mushroom | pack | Check shop | 271 | Repeat | mid |
| Poison Ivy | pack | Check shop | 2184 | Repeat | mid |
| Ghost Pepper | pack | Check shop | 9488 | Single | late |
| Pomegranate | mythic | Check shop | 6499 | Single | late |
| Poison Apple | mythic | Check shop | 8401 | Repeat | late |
| Venus Fly Trap | mythic | Check shop | 36169 | Single | late |
| Venom Spitter | mythic | Check shop | 39926 | Repeat | late |
| Moon Bloom | super | 65000000 | 8122 | Repeat | late |
| Horned Melon | pack | Check shop | 78525 | Repeat | late |
| Dragon's Breath | super | Check shop | 91759 | Single | late |
Compare Crops by Budget
Seed price determines how much of your cash becomes exposed in one cycle. A low-budget route should leave enough money to replant after an ordinary sale or a bad night. Mid-budget players can mix dependable crops with one higher-value target. Late-game players can commit more to event preparation, but a reserve still prevents one missed harvest from stopping the farm.
Single vs Repeat Harvest Crops
Single-harvest crops convert one seed into one planned sale. They are easy to count and useful when you want a controlled target for a weather window. Their weakness is replacement cost: after collection, another seed is needed. Repeat-harvest crops can support a steadier economy because the planted crop continues producing, but the garden remains occupied and exposed for longer.
A balanced farm often uses both. Repeat harvests pay routine expenses, while selected single-harvest crops become mutation or event targets. Compare how often you play actively; a crop that needs frequent collection is less useful when you cannot stay near the garden.
Compare Risk, Weather and Protection
Crop value is not realized until the harvest is secured. Expensive, slow or long-lived crops require more attention during night windows and disruptive events. Include the cost of gear, defensive pets and the time needed to monitor the plot. A lower-value crop with reliable collection can outperform a premium crop that is repeatedly lost or harvested at the wrong time.
Weather and mutations reward preparation, not blind spending. Keep valuable crops ready when a useful event is expected, but avoid planting the full budget on the assumption that a specific event will appear. The weather guide explains how to prepare before, act during and sell after an event.
Crop Choices by Progression Stage
Early players need repeatable cash flow and simple protection. Mid-game players should diversify harvest type and reserve part of the garden for opportunities. Late-game routes can focus on high-value crops, mutation support and optimized pet combinations, but should still maintain a safe income layer.
A Five-Step Crop Decision
- Set the budget. Decide the most you can invest while preserving another cycle.
- Choose harvest type. Pick steady repeat income or a controlled single-harvest target.
- Check your schedule. Match crop timing to how long you can actively play.
- Price the protection. Include pets, gear and the risk of night exposure.
- Compare the result. Use the profit calculator for two finalists, then confirm prices in-game.
Frequently Asked Questions
What is the best crop for a beginner?
Choose an affordable crop that leaves enough cash for another seed cycle. Reliable repetition matters more than the largest sale value.
Are repeat-harvest crops always better?
No. They support steady income, but single-harvest crops can be useful for targeted event or mutation plans.
Should I compare crops only by base value?
No. Include seed cost, harvest type, protection needs, active time and your current progression stage.
Related Guides
Game values can change after updates. Confirm prices in-game before major purchases.